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Chapter
5 Creating artwork for computer games: from concept to end product |
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The video games development industry is caught
in an upward spiral of increasing development times and art requirements
as the hardware that makes the games possible becomes ever more powerful.
Ten years ago a game would require only one artist to create all the art
resources. Five years ago a small team of five artists would suffice for
most projects. In the present day, with teams working on Playstation2,
Xbox, Gamecube and advanced PC games, teams of twenty artists are not
uncommon. This huge increase in the quantity and quality of art required
by the modern video game has created a boom in the market for skilled
artists. This makes the video games profession very appealing to Computer
Generated Imaging (CGI) students; who, if they have the correct skills,
will find themselves junior positions in the industry. |
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